The short version
- This website sets no cookies and runs no analytics or tracking scripts.
- Your save file lives on your own computer. It is encrypted, and if you play through Steam a copy is synced to your Steam Cloud storage.
- The global tally is off until you say yes. If you say yes, the game sends counts of things caught. No name, no account, no identifier of any kind travels with them.
- We never collect your name, email, address, payment details, or contacts.
- Nothing is ever sold, rented, or shared for advertising.
Who this covers
This policy covers the website at cozycoast.website and the Cozy Coast game itself. Cozy Coast is made and run by an individual developer, reachable at support@cozycoast.website, who is the data controller for anything described here.
The website
This site is static. It sets no cookies, stores nothing in your browser, and loads no fonts, scripts, or images from anywhere else. There is no analytics product, no advertising pixel, no session recording, and no consent banner, because there is nothing to consent to.
The site is hosted on Vercel. Like any web host, Vercel's servers record standard request information (an IP address, the page requested, the time, the browser's user agent) for delivery, security, and abuse prevention. Those logs are Vercel's, held briefly, and never combined with anything else or used to build a profile. Vercel acts as our processor under its own privacy terms.
The global tally
The Tally page shows one shared running total of everything every player has caught. Joining it is entirely optional. The game asks once, after you have played a while, and until you answer yes it sends nothing at all. You can switch it on or off any time in Settings, and switching it off stops every outbound request immediately, including the one that reads the totals.
If you opt in, a message is sent roughly every ten minutes containing only:
- how many fish were caught since the last message, grouped by rarity;
- how many items were foraged, chests opened, seagulls seen, and trinkets crafted.
That is the whole payload: a handful of integers. There is no Steam ID, no install ID, no device name, no session ID, no coins, no timestamps, no anything that could point back at you. The server adds those numbers to a single shared document of counters. It keeps no row per player, so there is no record of you to look up, export, or delete, because none was ever created.
The tally endpoint sees the IP address of the request, as every internet service must. It is used in memory to rate limit abuse and is never written to storage, never logged by us, and never attached to the numbers.
The legal basis for this is your consent, which you gave in the game and can withdraw in Settings.
The game on your computer
Your progress is a single save file in the game's own folder on your machine. It is encrypted, so it is not casually readable or transferable. It holds game state only: fish, coins, upgrades, skills, cosmetics, and your settings.
If the game hits an error it writes a crash log next to the save. Those files stay on your computer. Nothing is uploaded automatically. If you ever choose to send one to us so a bug can be fixed, that is your decision and your copy.
Uninstalling the game and deleting that folder removes everything held locally.
Steam
Cozy Coast is distributed through Steam, and Steam handles everything account shaped. We never see your Steam password, email, payment details, or purchase history.
When the game runs through Steam, three things pass through Valve:
- Cloud saves. A copy of the same encrypted save file is stored in your Steam Cloud storage for that game, so your progress follows you between computers. It sits under your Steam account, not on any server of ours. You can turn Steam Cloud off for Cozy Coast in Steam's own settings, and the game keeps working locally.
- Achievements. Unlocking one tells Steam, the same as any Steam game.
- Your Steam ID and display name. The game reads them from the local Steam client to key your save's encryption and greet you. They stay on your machine and are never transmitted to us.
What Valve does with your Steam account is governed by Valve's privacy policy, not this one.
Playing beside other anglers in a shared hub is on the roadmap and is not in the game yet. When it arrives, this page will be updated before it ships, and it will describe exactly what other players can see.
What we never collect
No names, email addresses, postal addresses, phone numbers, or payment details. No contact lists, no location, no device fingerprints, no advertising identifiers. No microphone, no camera, no reading of your files outside the game's own folder. No third-party analytics, advertising, or marketing SDK is built into the game or the site.
Nothing is sold. Nothing is shared with data brokers or advertisers. The only third parties involved at all are the ones named above: Vercel, which hosts the site, and Valve, which distributes the game and stores your cloud save.
How long things are kept
The shared tally is a set of running totals with no expiry, since it is a single number about everyone rather than a record about anyone. Your local save stays until you delete it. Your cloud save stays until you delete it or remove the game from your Steam Cloud. Host request logs are kept for a short period by Vercel under its own retention policy.
Your rights
If you are in the UK, the EU, California, or anywhere with similar law, you have the right to access, correct, delete, and port your personal data, to object to or restrict its processing, and to complain to your data protection authority.
The honest answer here is that we hold almost nothing to act on. The tally stores counters with no identity attached, so there is no record of you to hand over or erase. Your saves are yours: local ones you can delete outright, cloud ones you control through Steam. For anything about your Steam account itself, Valve is the right place to ask. If you want to stop the one optional thing that leaves your machine, turn the global tally off in Settings.
If you still want to make a request or ask a question, write to support@cozycoast.website and you will get a real reply.
Children
Cozy Coast is not aimed at children under 13, and it knowingly collects no personal information from anyone, of any age. Steam has its own age requirements for holding an account.
Where data is handled
The site and the tally endpoint run on Vercel's infrastructure, which may process requests in the United States or elsewhere. Steam is operated by Valve in the United States. Since no personal data is sent to the tally, there is nothing personal crossing a border on our side.
Changes
Cozy Coast is in active development, and this page is updated whenever what the game does changes. The date at the top always reflects the current version. If a change ever means the game collects something new, it will be explained here and, if it is anything at all personal, asked for in the game first.
Contact
Questions, requests, or corrections: support@cozycoast.website.